Looks like mostly little things, rather than anything big. No need to worry, they can be fixed easily!
1) In your WitchCoven.Careers file, you need to tweak the name of your Suck Up To Boss tone:
<SuckUpToBossTone>RaiseHighPriest/HighPriestess'sSpirits</SuckUpToBossTone>
Take away the / and the ' and you should be fine. The code doesn't recognise these symbols properly; you put them in your language files later. Keep it simple in the code, though.
2) At each level, there's a typo for your mood metric: Sims3.Gameplay.Careers.MericMood,Sims3GameplaySystems should read Sims3.Gameplay.Careers.Me
tricMood,Sims3GameplaySystems
Quite simple, the 't' is missing. All this would mean is that the Mood metric won't show on your levels. Add the 't' back and you're in business again.
3) The Alchemy skill isn't actually called Alchemy in the code; it's called 'Spellcraft'. I've got an extensive list of skill names
here for you to browse. So right now, the game isn't recognising your alchemy skill.
4) Your level 4 title has a / in there. Again, take that out of the code but leave it in your language file. Do the same for all the other levels with a / in their titles.
Remember: This changes in the WitchCoven.Careers file but also in the UnhashedKeys file.
5) The WitchCoven.Tone file is a bit messy. I take it you put the details in the top section and not where the BLANKS were? Either way, delete everything in the Tones file and replace it with this:
<?xml version="1.0"?>
<ToneList>
<Tone>
<ToneName></ToneName>
<FullClassName></FullClassName>
<ProductVersion>BaseGame</ProductVersion>
<CareerGuid></CareerGuid>
<CareerMinLevel></CareerMinLevel>
<CareerMaxLevel></CareerMaxLevel>
<CareerBranch></CareerBranch>
<OnlySkill>False</OnlySkill>
<SkillCount>0</SkillCount>
<Skill1></Skill1>
<SkillRate1></SkillRate1>
<OnlyMetric>True</OnlyMetric>
<MetricCount>0</MetricCount>
<MetricType1></MetricType1>
<MetricRate1></MetricRate1>
<MetricHoursUntilChanged>3</MetricHoursUntilChanged>
<MotiveCount>0</MotiveCount>
<Motive1></Motive1>
<MotiveRate1></MotiveRate1>
<MustHaveVisibleSkill>False</MustHaveVisibleSkill>
<PerformanceModifier></PerformanceModifier>
</Tone>
<Tone>
<ToneName>
BLANK</ToneName>
<FullClassName>NRaas.Gameplay.Tones.CareerToneEx, NRaasCareer</FullClassName>
<CareerGuid>
BLANK</CareerGuid>
<SkillCount>1</SkillCount>
<Skill1>
BLANK</Skill1>
<SkillRate1>1</SkillRate1>
</Tone>
</ToneList>
Only change the BLANKS. Leave everything else as it is. The top part needs to be left alone.
6) Finally, in your English strings, you can and should put spaces between the words! This is the localisation your game reads and this is the file that has all the text you see in game. Additionally, you can remove the lines relating to journals from the bottom of the file. I'm not sure where they came from, since it's not text I've written in the tutorial. But remove them all the same.
Once you've sorted those, test it in game again. Have you been using my tutorial, or a different one?
Good luck!